The aim of the game is to get to know about Maxim’s childhood, about the Hrodna period of family life and the then Hrodna in the most accessible way. …
Educational game “Go there, do not know where, bring it, do not know what” has been created using internationally-known fairy-tale storyline that teac …
In the 17th c. Kėdainiai was a private town owned by the Dukes Radziwills of the Biržai-Dubingiai branch, a protestant island in the catholic GDL. In …
A Creatively educational game “Clay transformations” will make it possible to become virtual potters – lords of clay, experiencing clay transformation …